There would be interactions-- as the negative 'environment' variables coincided with instances of 'forgiveness' in the case of the automated players. A negative environmental variable-- flood, if you like-- would do the greatest damage to players that could only be pragmatic, as it would send them into spirals of negative feedback. Those with a higher rate of 'forgiveness' -- higher 'optimism'-- would prevail--
Something similar might apply to a robot, of course, though the ascenion laws change that equation as well. Robots cannot-- fear. Not for their own sake, at any rate. But -- they do manifest something that could imprecisely be called 'anxiety' which would be countered by systemic 'optimism'...
[Talking through every step. It's a long and laborious process.]
championoftime - Post a comment